Gnomon Mastering Class: Mudbox 2009 Tutorial | 390 MB
In this workshop we will discuss the principles and workflow of Mudbox 2009 and how to integrate it into a Mudbox and Maya pipeline. During the demonstration we will proceed to a production level example, while discussing tools such as sculpting, texturing, shaders, image based lighting, layers, surface evaluation, simulating ambient occlusion, viewport filters, tone mapping, CGFX hardware materials and Normal/Displacement map generation. We will also look at Mudbox's integration with Adobe Photoshop.
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